
spawnpoints = [
 [ 28  , 49 ]
]

on game_start()

 put_particle( box_dist.obj, 100,50 )

 put_particle( box_sound.obj, 200,50 )

 put_particle( box_add.obj, 300,50 )

 put_particle( box_line.obj, 300, 100 )

 put_particle( box_occ.obj, 200, 147 )

 put_particle( box_wu.obj, 150, 180 )


 put_particle( box_pc.obj, 250, 200 )
 put_particle( box_pc_top.obj, 270, 180 )
 put_particle( box_pc_top.obj, 290, 180 )
 put_particle( box_pc_top.obj, 310, 180 )

 put_particle( orb/orb.obj, 50,50 )