 name=SPIKEBALLS
 aim_recoil=0
 shoot_speed=741
 shoot_number=8
 distribution=24
 speed_variation=360
 recoil=0
 delay_between_shots=1
 shoot_sound=throw.wav
 shoot_object=init_spike.obj
 affected_by_motion=800
 ammo=1
 reload_time=286
 reload_sound=reloaded.wav
