 name=SPIT
 aim_recoil=0
 shoot_speed=1500
 shoot_number=1
 distribution=0
 speed_variation=200
 recoil=100
 delay_between_shots=60
 shoot_sound=spit2.wav
 shoot_object=spit.obj
 affected_by_motion=700
 ammo=1
 reload_time=0
 start_delay=65
 start_sound=spit1.wav