Name = MediumExplosion
StartSprite = Explosion.9
EndSprite = Explosion.19
SpriteDelay = 0.029
LevelEffect = MediumHole

SObj = 1
SObjSounds = exp2, exp3, exp4, exp5
SObjDamage = 10.0
SObjBlowAway = 3.66
SObjDetectDistance = 14
SObjShake = 2.0