Name = GaussBullet
StartSprite = Gauss.0
EndSprite = Gauss.0
Gravity = 3.74

RepeatPhysics = 8

LandAction = Explode
ObjectA = MediumExplosion

WormAction = Explode
WormDetectRange = 1
WormDirectHitDamage = 0.0
WormBlowAway = 0.2
WormBlood = 7.0