Name = VerySmallExplosion
StartSprite = Explosion.17
EndSprite = Explosion.19
SpriteDelay = 0.029
#LevelEffect = SmallHole2
LevelEffect = TinyHole

SObj = 1
SObjDamage = 0.0
SObjBlowAway = 0.0
SObjDetectDistance = 0
SObjShake = 0.0