Name = Shotgun

AnimationType = Bullet
Color = (239, 176, 0), (207, 136, 0)

Gravity = 52.34
LandAction = Explode
ObjectA = SmallExplosion

WormDetectRange = 0
WormDirectHitDamage = 1
WormBlood = 3
WormAction = Remove
WormBlowAway = 0.04

{ObjectB = ParticleDissapering}
