                                     ANKH

                            64 ROOMS: AN ADVENTURE
                             IN THE METAREAL WORLD

                      file & docs, compliments of Kilroy
                           member: N.A.P.O. (P) 1985

KEYS TO USE:
                     ____________________________________

                            ÅÓÃ ± ² ³ ´ 5 6 7 8 9 0

                            TAB Q W Å R Ô Y U É O P

                            ÃÔÒÌ A Ó Ä Æ G H Ê Ë Ì 

                            SHIFT Z X C Ö B N M [ ]

                                    ÓÐÁÃÅßÂÁÒ      
                     ____________________________________

                       To Move Other       To Stop Other
                        I - Up              space bar   
                        J - Left                        
                        K - Down           To Fire      
                        L - Right           E - Up      
                                            S - Left    
                       To touch or          D - Down    
                       Take Object          F - Right   
                        CTRL-E - Up                     
                        CTRL-S - Left      To Rest      
                        CTRL-D - Down       press ESC   
                        CTRL-F - Right                  

                       To Set Object Down               
                        press number key                
                           1,2,3, or 4                  
                     ____________________________________
Press "V" to control volume. You may guide your Other through the 
MetaReal World with a joystick (controller port:1). Press "T" to toggle 
between fire and touch. Amen-Ra leaves the driving to you.

Choose. The path to enlightenment takes many directions. Discoveries  be 
made by simply experimenting with various possibilities. The MetaReal 
World lies with the East Wind.

     * Take control of your Other.
     * Open the first door to begin
       the journey.
     * The object is to solve
       puzzles, open doors and
       travel through all 64 rooms.

The puzzles may be solved by a combination of logic, destruction, and 
the scientific method.

Watch your Karma! Karma is the white line to the right of the Ankh 
field. Your Other loses Karma by rubbing walls or objects. Your Other 
gains Karma by entering new rooms and touching or shooting objects.

The rooms are divided into like-behavior. Be aware of the background.

Listen to sounds! When your Other touches or shoots an object, and you 
hear a sound, you have triggered an action in another room.

You may pick upas many as four objects, storing them in the boxes at the 
top right-hand corner of the game screen. These may come in handy later 
in other rooms. To set an object down, press the appropriate number key.
Any object picked up will be set down in the same direction and at the 
same distance. Many objects can be caried to any room.

X..........Objects to shoot (bad)
TRIANGLE...Objects to get (good)
BOX........Objects to use (functional)
Score = Rooms + Objects + Bonus

The triangles are a key to solving the final mystery.
Amen-Ra leaves you with one clue: Sound on pitch creates ideas and 
emotions.


