Zeppelin



Object of the Game:
As pilot of the Zeppelin, your mission is to explore the 250 rooms of 
the caverns, locate the dynamite and blow up the enemy lair on each of 
seven levels.


Getting Started:
Once the game has loaded, you will see the title screen.  Pressing 
OPTION will allow you to select the number of players.  Pressing SELECT 
will allow you to choose the level of difficulty.  Press START to begin 
the game.


How to play:
To maneuver your zeppelin, simply push the joystick in the desired 
direction.  To fire, hold down the red fire button and push the stick in 
the direction you want to shoot.  You will automatically shoot forward 
and in the direction you push the joystick.  You start the game with 
four lives and lose one life for each collision you sustain.  You gain 
one life for each 10,000 points you earn and for each life marker you 
touch.  The number of remaining lives is indicated by the number of 
zeppelins in the text window at the bottom of the screen.

The game will gently scroll automatically.  When you come upon a fork in 
the caverns, move your zeppelin as far as possible in the desired 
direction without running into anything.  The game will then scroll you 
into the next screen.

As you voyage into the caverns, you will encounter several types of 
objects which you must destroy or avoid.  These are:
Balloons:          30 points if destroyed
Enemy zeppelins:   30 points if destroyed
Falling rocks:     Cannot be destroyed.  You must avoid these.
Barriers:          20 points for each block destroyed
Laser Gates:       10 points for each piece destroyed
Buildings/Towers:  20 points for each block destroyed
Earthquake Debris: 20 points for each piece destroyed


In addition to these objects, you will find other special objects these 
are:
Switches:  Shooting these will change their position and can turn on or 
           off some of the enemy defenses (zeppelins, balloons, 
           earthquakes, etc.)  Each switch in the maze has a specific 
           function which does not change.
Keys:      Keys can be picked up by simply touching them with your 
           zeppelin.
Keyholes:  Touching a keyhole with a key can open up new areas of the 
           caverns.
Hamburgers:  A giant hamburger can be picked up to be fed to the 
           hamburger creature.
Hamburger Creature:  Hamburger creatures guard some of the switches in 
           the caverns.  They can be bribed into leaving their post by 
           feeding them a hamburger.  To feed the creature, simply touch 
           the hamburger to the creature.  It will greedily begin 
           chomping on it and eventually leave its guard post.
Life markers:  Touching one of these gives you an additional life.
TNT:       The TNT must be picked up by touching it with your zeppelin.  
           It must then be carried to the room containing the plunger.
Plunger:   You must first shoot the plunger once to bring it into the up 
           position.  Next, deposit the TNT in the box.  You can then 
           detonate the TNT by shooting the plunger once more into the 
           down position.  This will allow you access to the next level 
           of the caverns.

To make things even more interesting, earthquakes may periodically 
occur.  This may make avoiding the cavern walls a little more 
challenging.


Pause Control
Pressing the space bar at any time will pause the game.  Simply push the 
joystick in any direction to resume the game.


Multiple Players
More than one player can participate in the game at one time.  In these 
cases, player one is always the pilot and the other players are the 
gunners.  Each gunner can fire independently.

