H.E.R.O.

HELICOPTER EMERGENCY RESCUE OPERATIONS


DOWN And Dirty!

     Reach miners trapped miles under the surface of the earth! Use the 
Prop-pack to maneuver through a maze of mine shafts! Blast vile vermin 
with the Microlaser Beam! Dynamite walls! Negotiate across the lethal 
lava flow! Rescue all the miners you can before running out of lives or 
power!

GETTING STARTED:

     Plug joystick into port #1
Press SELECT to pick from one of five one player games .The higher the 
game number ,the more advanced the challenge.(see variations)

RESERVES: Begin with one life in use and three in reserve. Acquire an 
additional life, to a maximum of six in reserve, for every 20.000 points 
earned.

POWER GAUGE: Power begins to diminish when you move the joystick after 
Rod Hero appears on screen. If power runs out and a reserve remains, you 
return to the top of that level.
*Game ends when you run out of lives.

VARIATIONS:

Game Number       Strating Level

    1                     1
    2                     5
    3                     9
    4                    13
    5                    17*

*All following levels are random and no level number appears. In all 
games 1-4, the word PRO appears in place of the level number after level 
20.

EQUIPMENT CHECK:

PROP-PACK:

To fly up or run or fly left or right; Move the Joystick in that 
direction.
To hover; Tap the joystick forward.
To fly down a Shaft; Step off the ledge.

MICROLASER BEAM:

Your helmet's Microlaser Beam can blast creatures or slice through small 
walls.
To fire Press Joystick button. Hold for continuous fire.

DYNAMITE:

Each of the six sticks you begin with can blow up all or part of a small 
wall.
Land and move near a wall.
To place and ignite; Pull Joystick toward you. Then move fast or be 
blown up!

RAFT:

Ride the raft across the river whenever it appears.

LANTERNS:

Careful! Touch or shoot out a lantern and that section of the mine goes 
dark.

SCORING:

Shoot a critter                       50 points
Each dynamite stick remaining
when a miner is rescued               50 points
Dynamite a wall                       75 points
Rescue miner                          1000 points

Earn points for every unit of power left when a miner is rescued. The 
higher the level number, the more each power unit is worth.
You've saved the day when the score reaches 1,000,000 points.

