ZORK COMMANDS

AGAIN  Zork will respond as if you had repeated your last sentence.

BRIEF  This commands Zork to fully describe only newly encountered rooms and
objects. Rooms already visited and objects already seen will be described by
printing the room name and the object names only. (Default)

DIAGNOSE  Zork gives you a medical report of your physical condition.  This is
particularly useful if you have just survived a dangerous battle.

INVENTORY (I)  Zork lists your possesions. If you've noticed the thief lurking
about you might want to check to see if your belongings are still there.

LOOK (L)  Zork describes your surroundings in detail.

QUIT (Q)  This gives you the option to quit playing. If you want to save your
position, then use SAVE first.

RESTART  This ends the game and starts over at the beginning.

RESTORE  Restores a game you saved on a SAVE DISK with the SAVE command.

SAVE  Allows you to SAVE up to five different games (0-4) on a single formatted
blank disk.

SCORE  Zork shows your current score with the number of moves you have made and
your rank. Your rank is your rating as a professional Zork player and is based
on the number of points you have acquired. (Zork I - 350 max.)

SCRIPT  This command assumes you have a printer. It commands the printer to
begin printing a transcript of your game session.

SUPERBRIEF  This tells Zork to show you only the name of the room you have
entered and no other information. It is briefer than BRIEF.

UNSCRIPT  This stops the printer from printing after using the SCRIPT command
previously.

VERBOSE  This tells Zork to show you a long description of the rooms you enter
whenever you enter a room, regardless of whether you have been there or not
before.

VERSION  Zork responds with the release number and serial number of your copy
of the game.

WAIT  This causes time to pass in the game. Normally between moves, no time is
passing as far as Zork is concerned - you could leave your computer and take a
nap and nothing has changed. WAIT causes several moves (time) to occur in one
command. It is used when you want to find out what will happen in the game if
you do nothing while time passes.

(DIRECTIONS)  N,S,E,W,NE,SE,SW,NW,UP (U),DOWN (D).

$VERIFY  Verifies your Infocom game disk.


